I wanted to give any blog readers a little head start on the downloads ;)
http://www.flight1.com/products.asp?product=utxalaska
If you have any questions or comments later, please post them to the support forum below.
http://www.simforums.com/forums/forum_topics.asp?FID=19
Wednesday, February 3, 2010
Tuesday, February 2, 2010
Tick..Tock...Tick...Tock
After almost a year in development, Ultimate Alaska X is finally nearing release. It could very well could be released tomorrow (wednesday, Feb 3rd) if everything goes as planned.
The intial announcement will either come from me here in the blog, if I can beat the guys at Flight 1. Or, it will come from Flight 1 in the Ultimate Terrain forums. The latter is probably more likely, since the actual release is more in their control ;)
The download size is a little under 800mb.
I think you gentlemen (and ladies) will really like this product. Alaska is a great place to fly. And, this is our most complete, feature packed product to date.
The intial announcement will either come from me here in the blog, if I can beat the guys at Flight 1. Or, it will come from Flight 1 in the Ultimate Terrain forums. The latter is probably more likely, since the actual release is more in their control ;)
The download size is a little under 800mb.
I think you gentlemen (and ladies) will really like this product. Alaska is a great place to fly. And, this is our most complete, feature packed product to date.
Friday, January 15, 2010
Full beta testing on Alaska......finally
We hit a milestone today, as a new Ultimate Alaska product was released to the beta team as a complete installer. We are now ready to enter a relatively short beta-period, before releasing the product to the public.
We have been testing this product for about 4 months now, as new features have been added. So, the beta testing is really a question of going back and making sure nothing has been broken over the last few months. We also need to update the user documentation prior to release.
While nothing is set in stone, I would like to see the product released at the end of this month.
I know some of you have been waiting over a year for this product. I think you will find it worth the wait. Thank you for your patience. Alaska is a beautiful place to fly. We certainly did not want to rush things.
We have been testing this product for about 4 months now, as new features have been added. So, the beta testing is really a question of going back and making sure nothing has been broken over the last few months. We also need to update the user documentation prior to release.
While nothing is set in stone, I would like to see the product released at the end of this month.
I know some of you have been waiting over a year for this product. I think you will find it worth the wait. Thank you for your patience. Alaska is a beautiful place to fly. We certainly did not want to rush things.
Friday, December 11, 2009
3 1/2 months later......
I knew that it had been a while since I updated the blog. However, I honestly figured that it had been a month or two. Wow, time sure flies when you are busing working on the same task for months on end.
The blog is not dead, even though it may have seemed like it for a while. The reason for the lack of updates, is that there has been nothing new to report despite all the work being done. More specifically, I personally have been really busy tweaking the new software that creates the 3D models for the Alaska terrain. And, the rest of the time was spent finishing up the 220+ cities, towns and villages that are being modeled for Alaska. We have repositioned nearly 100 default FSX Alaska airports that clashed with the more accurate terrain environment we are providing. All this is being done for Alaska in addition to the detailed water, roads and other features normally present in our Ultimate Terrain line.
Alaska is going to be one feature rich scenery product. Because of the unique terrain in Alaska, we wanted to put our best efforts into creating something visually special. While there is no official release date yet, things are getting close. January ? That would be a nice way to start the year. Stay tuned. And, if you have not seen screenshots for this product yet, you can find them at the Ultimate Terrain support forum (http://www.simforums.com/forums/forum_topics.asp?FID=19).
As of today, the screenshots are a couple of months old. But, there should be lots of new shots going up in the next few days or so. Thanks for your patience on this product. But, it should be worth the wait. We are certainly excited about getting this product to you.
The blog is not dead, even though it may have seemed like it for a while. The reason for the lack of updates, is that there has been nothing new to report despite all the work being done. More specifically, I personally have been really busy tweaking the new software that creates the 3D models for the Alaska terrain. And, the rest of the time was spent finishing up the 220+ cities, towns and villages that are being modeled for Alaska. We have repositioned nearly 100 default FSX Alaska airports that clashed with the more accurate terrain environment we are providing. All this is being done for Alaska in addition to the detailed water, roads and other features normally present in our Ultimate Terrain line.
Alaska is going to be one feature rich scenery product. Because of the unique terrain in Alaska, we wanted to put our best efforts into creating something visually special. While there is no official release date yet, things are getting close. January ? That would be a nice way to start the year. Stay tuned. And, if you have not seen screenshots for this product yet, you can find them at the Ultimate Terrain support forum (http://www.simforums.com/forums/forum_topics.asp?FID=19).
As of today, the screenshots are a couple of months old. But, there should be lots of new shots going up in the next few days or so. Thanks for your patience on this product. But, it should be worth the wait. We are certainly excited about getting this product to you.
Tuesday, August 18, 2009
Dog days of August...
While some of you may be enjoying terrific weather right now. Here in Texas, we are beaten down by the usual August heat, anxiously awaiting the first cool breeze from a early September cool front.
So, the hot weather is keeping us inside, working away on existing and upcoming products.
First, on August 5, we released a small patch for UTX Europe to bring it to version 1.3. You can get the patch on the Scenery Solutions download page for FSX.
http://www.scenerysolutions.com/ut_downloads_FSX.html
As most of our users already know, we have not been doing any FS9 development for several years now. And, we really don't expect this to change. We just don't have the time or staff to actively continue projects for an outdated sim, even though there are still a lot of FS9 users that have never made the switch to FSX.
With the above being said, some of our users have taken it upon themselves to make patches or improvements for UT/FS9. And, they have agreed to share their work with others. We will try and make some of them available at the Scenery Solutions download site for FS9 as "Unofficial" releases. On August 17, we posted 3 small patches by Hasse Ramberg that will address a couple of issues in Canada and Europe for FS9 (UT versions). You can get them at the UT FS9 download link below:
http://www.scenerysolutions.com/ut_downloads_FS9.html
What about Ultimate Alaska ? Well, that is still the #1 priority and a lot has been accomplished in the last month. We hope to have the "Utimate Terrain" portion of this product ready for testing in a couple of weeks. Then we will begin to add the objects based on the newer technology that has been discussed here and in the forums. Personally, I am shooting for an Ultimate Alaska product release in late-oct to early-nov of this year, if we can keep up the current pace on this project.
Cheers !
So, the hot weather is keeping us inside, working away on existing and upcoming products.
First, on August 5, we released a small patch for UTX Europe to bring it to version 1.3. You can get the patch on the Scenery Solutions download page for FSX.
http://www.scenerysolutions.com/ut_downloads_FSX.html
As most of our users already know, we have not been doing any FS9 development for several years now. And, we really don't expect this to change. We just don't have the time or staff to actively continue projects for an outdated sim, even though there are still a lot of FS9 users that have never made the switch to FSX.
With the above being said, some of our users have taken it upon themselves to make patches or improvements for UT/FS9. And, they have agreed to share their work with others. We will try and make some of them available at the Scenery Solutions download site for FS9 as "Unofficial" releases. On August 17, we posted 3 small patches by Hasse Ramberg that will address a couple of issues in Canada and Europe for FS9 (UT versions). You can get them at the UT FS9 download link below:
http://www.scenerysolutions.com/ut_downloads_FS9.html
What about Ultimate Alaska ? Well, that is still the #1 priority and a lot has been accomplished in the last month. We hope to have the "Utimate Terrain" portion of this product ready for testing in a couple of weeks. Then we will begin to add the objects based on the newer technology that has been discussed here and in the forums. Personally, I am shooting for an Ultimate Alaska product release in late-oct to early-nov of this year, if we can keep up the current pace on this project.
Cheers !
Friday, July 24, 2009
Alaska, Europe and some time off...
Ultimate Alaska continues to be the primary focus. We probably won't have any real breaking news on this product, until the screen shots start appearing (6 to 8 weeks ???).
The UTX Europe patch has just been completed and tested. However, since I am leaving on summer holiday and will be unavailable until August 2, we will hold off on releasing the patch until my return.
Nothing more to report for now. But, I just wanted to check in for anybody following the blog.
See you in a few weeks....
The UTX Europe patch has just been completed and tested. However, since I am leaving on summer holiday and will be unavailable until August 2, we will hold off on releasing the patch until my return.
Nothing more to report for now. But, I just wanted to check in for anybody following the blog.
See you in a few weeks....
Thursday, July 9, 2009
Alaska Ho!
The Scenery Solutions team continues to focus its efforts on the upcoming Ultimate Alaska product. We are about 90% of the way thru the process of digitizing and cleaning up the Alaskan Road and Water data. This is a very large (and tedious) step. I can't wait to start working on the little details for Alaska. I really feel this is going to be a beautiful product. And, it will demonstrate the new technology that we are working on for the cities, towns and smaller outposts.
Another week or so and we should have our initial compile of the Alaskan roads and water ready. Holger is on vacation in Europe until August. So, we will have to wait another month or so for him to add his special touches to the product, especially the glaciers.
I have no idea when Ultimate Alaska will be released. But, I am hoping for Sept/Oct if things continue to go well.
Outside of Alaska, there is another small project that we are working on. This consists of a patch for UTX Europe. The patch will not provide all the requested enhancements that we recieved. Instead, it will focus on 2 of the more important issues right now, which is improving some of the landclass textures used and supplying the missing Greek Islands near the coast of Turkey. On a related note, we will soon be releasing a special version of the UTX Europe landclass textures that have been fine-tuned to work precisely with the upcoming GEX Europe product.
Thats all for this week.....
Another week or so and we should have our initial compile of the Alaskan roads and water ready. Holger is on vacation in Europe until August. So, we will have to wait another month or so for him to add his special touches to the product, especially the glaciers.
I have no idea when Ultimate Alaska will be released. But, I am hoping for Sept/Oct if things continue to go well.
Outside of Alaska, there is another small project that we are working on. This consists of a patch for UTX Europe. The patch will not provide all the requested enhancements that we recieved. Instead, it will focus on 2 of the more important issues right now, which is improving some of the landclass textures used and supplying the missing Greek Islands near the coast of Turkey. On a related note, we will soon be releasing a special version of the UTX Europe landclass textures that have been fine-tuned to work precisely with the upcoming GEX Europe product.
Thats all for this week.....
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